“Gamificación" de la enseñanza para ciencia, tecnología, ingeniería y matemáticas: cartografía conceptual

  • Miguel Ángel Guzmán-Rivera Instituto Tecnológico de Querétaro
  • Alexandro Escudero-Nahón Universidad Autónoma de Querétaro
  • Sandra Luz Canchola-Magdaleno Universidad Autónoma de Querétaro
Palabras clave: Gamificación, juegos educativos serios, aprendizaje basado en juegos, cartografía conceptual

Resumen

La “gamificación” es una estrategia de enseñanza que ha generado interés en el ámbito educativo por su facilidad de integración a entornos de aprendizaje digitales. El propósito de esta investigación documental, realizada con el método de la cartografía conceptual, fue hacer un estudio del término gamificación en el aprendizaje de la ciencia, la tecnología, la ingeniería y las matemáticas. En total, se obtuvieron 287 textos de las bases de datos ScienceDirect (253) y Web of Science (34), de los cuales se descartaron 248 que no cumplieron los criterios de pertinencia y, al final, se seleccionaron 39 documentos para revisión. Los ejes de análisis aplicados fueron: noción, categorización, caracterización, diferenciación, división, vinculación, metodología y ejemplificación. El resultado consistió en una sistematización del concepto gamificación y sus aspectos metodológicos para la enseñanza de la ciencia, la tecnología, la ingeniería y las matemáticas. El hallazgo principal fue una diferenciación entre gamificación, juegos educativos serios y aprendizaje basado en juegos. Lo anterior permitirá planificar estrategias educativas diferenciadas de acuerdo con objetivos de enseñanza específicos.

Biografía del autor

Miguel Ángel Guzmán-Rivera, Instituto Tecnológico de Querétaro

Maestro en Tecnología Educativa. Docente del Instituto Tecnológico de Querétaro. Línea de investigación: desarrollo de software educativo.

Alexandro Escudero-Nahón, Universidad Autónoma de Querétaro

Doctor en Educación por la Universidad Autónoma de Barcelona. Profesor-investigador de la Universidad Autónoma de Querétaro. Miembro del SNI. Línea de investigación: análisis cualitativos de la tecnología educativa.

Sandra Luz Canchola-Magdaleno, Universidad Autónoma de Querétaro

Doctora en Tecnología Avanzada por el Instituto Politécnico Nacional/Centro de Investigación en Ciencia Aplicada y Tecnología Avanzada Querétaro. Profesora investigadora de la Universidad Autónoma de Querétaro. Línea de investigación: desarrollo de software educativo y programación paralela.

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Publicado
2020-01-22
Sección
Artículos teóricos temáticos, sección convocatoria (ensayos y revisiones sistemáticas)